
Dangerous Theory
Empower next attack
CharacterMemory
Tags:MeleeHealAttackMobility
Effect Description
Dash forward and empower your next basic attack. This basic attack becomes a critical strike, deals 125% additional damage, and knocks back the target.
If your current Health is below 60% when casting Dangerous Theory, the additional damage increases by 100%, the cooldown is reduced by 25%, and you restore 67% Health for each enemy hit. Against bosses, additional damage and healing increase by 100%.
Scaling Information
| Variable | Value | Scaling | Breakdown |
|---|---|---|---|
| Damage Amount | 125% | Base Stat | AD Scaling: 1.25, Multiplier / Lvl: 0.25 |
| Heal Hp Threshold | 60% | Base Stat | Base: 0.6 |
| Low Amp | 100% | Base Stat | Base: 1 |
| Cooldown Reduction Ratio | 25% | Base Stat | Base: 0.25 |
| Heal Amount | 67% | Base Stat | AP Scaling: 0.67, Multiplier / Lvl: 0.1875 |
| Boss Amp | 100% | Base Stat | Base: 1 |
Lore
The cowards at Arcanum called this theory "unacceptably dangerous." Fools. They failed to grasp the elegance of the theory where matter, put under extreme conditions, produces the most explosive results. I am simply proving my hypothesis.