
Chain Reaction
Area damage, ally healing
CharacterMemory
Tags:LightHeal
Effect Description
Inscribe a Dismantle Sigil at the target location that lasts for 6 seconds. Enemies inside the sigil take 150% damage per second, and allies inside heal for 44% Health per second for each enemy inside. When hitting a boss, damage and healing are increased by 200%.
Scaling Information
| Variable | Value | Scaling | Breakdown |
|---|---|---|---|
| Duration | 6 | Unknown | N/A |
| dmgFactor/tickInterval | 150% | Unknown | N/A |
| healPerEnemy/tickInterval | 44% | Unknown | N/A |
| Boss Amp | 200% | Base Stat | Base: 2 |
Lore
This is perfect proof of my theory. Decomposition and combination trigger one another, creating a chain reaction according to the laws I have established. There are countless ways to use this power, depending on how it is shaped. I must continue my research.
Overflowing Healing
As Aurena, fully restore your Health in one use of Dangerous Theory when your Health is below 40%.