Blood Harvest
Mark and detonate enemies
EpicMemory
Tags:HealAttack
Effect Description
Attacks leave a Mark on the enemy that can stack infinitely. Cast this Memory to detonate all Marks you've applied, dealing 100% damage and reducing Movement Speed by 60% for 1.5 seconds.
The detonation damage increases by 25% per additional stack, and if an enemy dies from this explosion, restore 20% Health.
Scaling Information
| Variable | Value | Scaling | Breakdown |
|---|---|---|---|
| Base Damage | 100% | Base Stat | AD Scaling: 1, Multiplier / Lvl: 0.25 |
| Slow Amount | 60% | Base Stat | Base: 60 |
| Slow Duration | 1.5 | Base Stat | Base: 1.5 |
| Amp Per Strength | 25% | Base Stat | Base: 0.25 |
| Heal On Kill | 20% | Base Stat | AD Scaling: 0.2, Multiplier / Lvl: 0.1875 |