
Exotic Matter
IdentityMemory
Tags:LightAttack
Effect Description
Gain 1 stack of Exotic Matter when you Cast a Memory, up to a max of 4 stacks. Casting a Dodge Skill grants 2 stacks instead, and casting an Ultimate Memory grants 3 stacks. Your next Basic Attack consumes all stacks to create an explosion that deals 110% Light Damage per stack to enemies.
The explosion's size increases by 5% each time Exotic Matter is upgraded, up to a max of 50%.
Scaling Information
| Variable | Value | Scaling | Breakdown |
|---|---|---|---|
| Max Stack | 4 | Base Stat | Base: 4 |
| Dodge Cast Stacks | 2 | Base Stat | Base: 2 |
| Ult Cast Stacks | 3 | Base Stat | Base: 3 |
| Damage Per Stack | 110% | Base Stat | AP Scaling: 1.1, Multiplier / Lvl: 0.25 |
| Scale Amp Per Upgrade | 5% | Base Stat | Base: 0.05 |
| Scale Amp Max | 50% | Base Stat | Base: 0.5 |
Lore
Common sense is such a narrow window. If you hadn't seen this matter for yourself, wouldn't you have dismissed it as just a beautiful story, like the stars in the night sky?