Pew
Charged Fire shot
CommonMemory
Tags:Fire
Effect Description
Hold to charge a flame bullet. When fully charged, fire the bullet to deal 150% - 400% Fire damage to all enemies hit, based on charge time.
Firing before full charge reduces the cooldown up to 80%. Charging for 1.35 seconds maximizes the projectile's width and damage.
Scaling Information
| Variable | Value | Scaling | Breakdown |
|---|---|---|---|
| Damage Min | 150% | Base Stat | AP Scaling: 1.5, Multiplier / Lvl: 0.25 |
| Damage Max | 400% | Base Stat | AP Scaling: 4, Multiplier / Lvl: 0.25 |
| Refund Max | 80% | Base Stat | Base: 0.8 |
| Channel.Charge Full Duration | 1.35 | Base Stat | Base: 1.35 |